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The Wilderness (aka "wildy") is Runescape's solution for addressing the separate needs of players who enjoy player-versus-player action without compromising playability for those of us who aren't pvp-oriented and would rather not have to worry about being attacked by a being smarter than the average NPC.
Wildy has benefits for non-player killers (npk's = non player killers, pk = player killers) as well as for pk's, and these benefits bring the two groups together in the dangerous environment, while shops and cities bring the players together in a safe environment.
Personally, I'm an npk player, and thus my strategies will be towards helping people avoid pk's when trying to benefit from some of the things that are available in the Wilderness. If you know of a good PK strategy blog please leave a comment and a link and I'll be happy to point pk people there.
Three rules of NPK safety in the Wilderness
- Always pay attention to your long-range viewer. The few seconds warning you get that someone is coming down on you may save your life.
- Never bring anything into the Wildy that you're not willing to lose to death.
- Walk when you're safe so you can run away when you're pursued.
"Why would I want to go into the Wilderness anyway??"
As mentioned earlier, wildy has great potential rewards for those who brave it. Here are some things I found much easier to obtain in the Wilderness, with WAY less competition:
- Ores - the few mining spots in the Wilderness are MUCH larger than the regular mining spots, especially on free worlds. Coal, Iron, Mithril, and Addy with more available than you can mine before they reset, if you find the right mining spots.
- Unicorn Horns - these are used by members as part of herblore. Black Unicorns in the low-level Wilderness are plentiful and reset quickly.
- White Berries - again, for members, these are for making potions. White berries are not available in very many places, the most available is in lvl 43 Wilderness.
And in general, if you find you're being followed or honed in on, run away and teleport to safety (remember, if you're deeper than lvl 20 wildy, you have to come back some, as tports don't work past 20), or run away and log out. You can change worlds if you want, but generally waiting 5 minutes will ensure your safety to return. Most PK players have short attention spans ;